They look off and almost never blink, plus nearly all of their dialogue at this stage is text-based while the supporting cast is all tremendously full-voiced. It’s fortunate the supporting cast do the heavy lifting as far as driving the narrative goes because the player-character is about as entertaining as a house brick. I’ve seen a lot of chatter around just how maligned the player-character can be in this first act but I think it’s being forgotten that this slice of Baldur’s Gate III is the first twenty hours in a much larger tale and I expect that camaraderie will be well and truly earned by the closing credits. One by one, your party grows and the hunt for good health continues, though it’s fair to say it isn’t a case of love at first sight. Throughout your time exploring the fantastical land that surrounds the crashed ship, you’ll meet a few survivors who experienced the same transorbital distress you did at the hands of Octodad. It’s here where the player-character sets off to find a healer who can fish out the toothy tadpole before it manages to scramble your grey matter, whether this is the driving force for the whole plot remains to be seen, though I can safely say it’s the central focus of the early access release, which is limited to the game’s first act. The ship then comes under fire and in the turbulence, you force a crash landing in Faerûn. The journey begins with you held captive aboard a ship manned by a curious race of bipedal octopi, and it’s not long before the Eldritch nightmare is force-feeding a tadpole into your eyeball. Set a century after Baldur’s Gate II: Shadows of Amn, this sequel doesn’t so much adopt a Stranger Things flavour as it does an aftertaste. Although they are quick to do away with some of the franchise’s traditional concepts, Larian helps the franchise adapt and prosper under a new direction, one that embraces a series-first turn-based combat system as well as a bastardised version of the fifth edition ruleset that tips favour towards the player to help make Baldur’s Gate III thrive as the most enjoyable, if not accessible, entry of the series. After the success of Divinity II: Original Sin, the shoe fit for Larian to take on the Baldur’s Gate franchise, which itself is based on a Dungeons & Dragons campaign.
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